Techniques

Techniques are your combat abilities. For general information on using Techniques, check this page.

To summarize:

  • Combat works similar to a card game, where each Technique (ie. an action you can do in combat) represents a card.
  • You learn copies of techniques through a variety of way in the game (using items, fighting opponents, finding encounters, etc).
  • Those instances are now available to you to add to your 'deck'. The number of techniques in your deck can be changed on the Techniques pane.
  • When you enter combat, you draw 5 techniques randomly from your deck to form your 'hand'.
  • You can play as many techniques as you like in a round of combat, as long as they form a series of ascending or descending numbers (eg. 1-2-3 or 6-5-4-3).
  • Any techniques in your hand that you didn't use that round carry over to the next round, and you draw more techniques from your deck to bring your hand back up to five.
  • If you run out of techniques in your deck and hand, you lose the fight automatically.
  • At the start of the next combat, you reshuffled your Techniques and can use them again.
  • Minimum of 15 techniques in your deck.
  • Maximum of 999 of a particular technique in your deck. The total number of techniques in your deck can exceed 999 if you use several different kinds of techniques.
  • If you attack with Do Nothing or a blank hand, you discard your hand and draw five more.

For details of the combat system see here.

Types of Techniques:

Techniques are also assigned an attribute. Techniques become more effective and damaging as the relevant attribute increases.

See also:

Legend (technique derived from)
Limited time content Quests
Unearthly Quest derivatives
Unearthly derivatives No trade
Not learnable Other

Techniques

Chain Melee Ranged Fire Etheric Stealth Evasion None
0 Grappler Crush, Organ Feast, Throttle Backstab, Lace Garotte, Striking Dance, Unexpected Grab
1 Ghoul Bite, Grappler Grab, Jab, Primitive Attack, Schematic Weakness, Shark Bite, Stomping Dance, Wolf Bite Minute Focus Disappearing Switchblade, Kidney Punch, Serpent Strike, Snow Blade
2 Beatdown, Brace Spear, Brutality, Brutal Claw, Burrowing Arm, Cruel Slash, Crystal Strike, Downward Stab, Gnawing Mask, Grappler Jab, Lakebed Grapple, Lash Out, Smoke Talons (without Eclipse), Stitched Grip, Toxic Grip (without Eclipse) (Dynamite) Binding Words, Grinding Mortar, Smoke Talons (with Eclipse), Toxic Grip (with Eclipse) Implant Seed, Jacob's Ladder, Pestle Surprise, Shadowed Mask, Sovereign Soil, Sudden Adaptation, Sudden Bash, Spade Strike, Switchblade Dynamite, Inject Venom
3 Brick Punch, Bucket Smash, Chained Fist, Crushing Punch, Considered Strike, Drunken Swing, Fist of the Herald, Gnarled Claw, Harvester Reaping, Inhuman Strength, Integrated Ram Play, Knife, Live Wire, Pry, Punch, Rending Smoke, Spinal Strike, Striving Hands, WildCat Play, Wolf Claw, Zalian Blade (with Zalian Blade effect or without zalian weapon) Fire Serpent Agitated Glow, Hex, Pale Summons, Psychotic Break (when very evil and etheric), Rasping Teeth, Razor Snowflake, Rending Smoke (if Etheric), Striving Hands (if Etheric with weapon+offhand equipped), Tubegrown Touch Acid Splash, Behind the Mask (as opener or following evade), Emotional Grip, Harvester Grin (following Stealth), Informed Weakness, Lightning Lunge, Personal Focus, Psychotic Break, Zalian Blade (with zalian weapon but without Zalian Blade effect) Behind the Mask, Parry, Shield Block Petrol Splash
4 Blade of Frost, Clashing Blow, Cyberbowl Rush, Dancing Blade, Dueling Riposte, Grasp of Pain, Hammer Strike, Hawk's Talon, Improvisation, Mining Strike, Mirror Strike, Nailbeating, Piercing Vine, Power Strike, Practiced Step (following melee), ReflexCoil Kick, Rhythmic Chopping, Spear Hunting, Stabbing Charm, Swordplay, Toxic Lash, Vine Lash, Wild Kick Practiced Step (following ranged), Wrapping Chain Burning Mask, Fire Run, Nitro, Necrotic Vial (without Eclipse), Shape Flames Broken Gaze, Burrowing Horror, Crystal Gate, Discordant Chimes, Flowing Glow, Frost Breath, Life of the Party, Necrotic Vial (with Eclipse), Offer Passage, Prison of Ice, Striking Shield, Watch Winding Dirty Pool, Hunting Dash, Implied Blade, Lethal Resolve, Snapping Chains, Spinal Stabbing, Spinning Surprise, Stalk through Snow, Sudden Savagery Dance of Silver, Dive for Cover, Moodlight Blinding, Masked Evasion, Open Parasol, Patchwork Defense, Practiced Step, Predatory Leap, Scatter Jacks, Scripted Dance, Spore Cloud, Tactical Study Blocky Script, Coin Flip, Check your Pockets, Gas Grenade, Smother
5 Channel Inspiration (with Inspired Force), Spear Throw (with spear) Channel Inspiration (with Eyes of the Inspired), Cybergun, Disruptive Shot, Focused Burst, Mirror Shot, Single Shot, Shotgun Blast, Shotgun Burst, Speargun, Spear Throw (with speargun), Tin Shot, Zalian Shot Blazing Torch, Channel Inspiration (with Fires of Inspiration), Chemical Mixture, Ecofuel Fire, Incendiary Grenade, Live Grenade, Molotov Cocktail, Pyromancy Channel Inspiration (with Inspired Imagination), Crescent Moon Tide, Confused Focus, Death Mask, Emerald Thoughts, Full Moon Tide, Gaze of Pain, Gibbous Moon Tide, Grasping Glow, Half Moon Tide, Light of the Eye, Metallic Summons, Reflected Gaze, Release the Hounds, Serpent Pattern, Skeletal Mount, Skin of the Wolf, Spinal Sight, Sprouting Slime, Watery Passage, Whiteout Acidic Ecofuel, Channel Inspiration (with Inspired Movements), Emotional Glow, Fuming Acid, Spear Throw Beginning Focus, Cinematic Dodge, Cloak of Feathers, Defensive Burn, Dueling Dodge, Flittering Charm, Hoop Jump, Leaping Dodge, Once Shot, Swimming Charm, Swirling Circuitry, Ragged Dodge, ReflexCoil Leap, Swirling Blood, Swinging Chain, Vigilance Angular Script, Catch Reflection, Channel Inspiration, Do Nothing, Jade Ward, Mysterious Script, Tubegrown Thoughts
6 Bullet for Ginn, Bullet for Surt, Bullet for Ymir, Considered Shot, Dueling Shot, Explosive Shot, Gamer's Shot, Gatling Burst, Graveshot, Hologame Shooting, Holographic Shot, Judgement, Lead Shot, Masked Shot, Quick Shot, Rose Shot, Silver Bullets, Short Burst, Spinal Shot Pyrophobia (sometimes), NitroX Call of the Moon, Contempt, Crystallized Ecofuel, Distant Claw, Evil Eye, Flowing Ecofuel, Generated Gaze, Harvester Grin, Hollow Gaze, Humanoid Rune, Jagged Rune, Lupine Gaze, Open Rune, Owl's Mask, Piercing Glow, Pyrophobia (sometimes), Ragged Tendrils, Rattling Chain, Snow Maiden, Staring Charm, Staring Mask, Suffocating Sargasso, Triple Rune, Tubegrown Gaze, Unleash Spider Dirty Trick Flowing Script, Pyrophobia, Trash Simulacrum
7 Conservative Fire, Continuing Fire, Cover Fire, Distant Focus, Full Auto, Holosighting (2nd+ use with rifle), Lucky Shot, Precise Shot, Steady Shot, Stream of Needles, Vindictive Shot Call the Firebird, Devilish Flames, Glittering Ecofuel, Frag Grenade, Smoking Ecofuel, Steel Rocket Call the Swarm, Channel the Deep, Gem Break, Hunting Command, Petrifying Roar, Project Mummy, Project Rag Man, Project Shark, Raven's Eyes, Red Metal Gaze, Rose Sovereign, Skeletal Growth, Skittering Charm, Vision of Rule, Words of Light Tesla Coil Holosighting, Take Root
8 Clustered Shot, Indirect Fire, Rain of Bullets, Rocksplitter Shot Juryrigged Rocket, Microrocket Awaken Students, Call to Feast, Pouring Blood, Project Shooter, Project Spider, Project Tentacles, Runic Howl, Skull Charm, Starry Gaze, Withering Gaze
9 Chipped Tracer, In The Sights, Longarm Tin Artillery Project Skull, Spearing Gaze, Stellar Focus, Tumbling Key, Voice of Wrath, Winged Hunter SDNano

Note: Most Limited Time Content techniques are still obtainable through use of items traded in the Omnimall, or through seasonally-repeating rewards.

See also:

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