Stealth
Stealth attacks represent attacks the opponent didn't know were coming and usually gain a bonus as an opener.
| Legend (technique derived from) | |
|---|---|
| Limited time content | Quests |
| Unearthly | Quest derivatives |
| Unearthly derivatives | No trade |
| Other | |
Stealth Techniques
- Acid Splash
- Dirty Pool
- Dirty Trick
- Fuming Acid
- Hunting Dash
- Jacob's Ladder
- Kidney Punch
- Lethal Resolve
- Lightning Lunge
- Pestle Surprise
- Psychotic Break
- SDnano
- Serpent Strike
- Spade Strike
- Spinning Surprise
- Sudden Bash
- Switchblade
- Tesla Coil
- Unexpected Grab
Other techniques that do Stealth damage
- Behind The Mask
- Channel Inspiration, with Inspired Movements active
- Raven's Eyes (following 2 stealth)
- Zalian Blade (first use only)
Stealth Techniques Info
| Technique | Chain | Attribute | Damage | Notes |
|---|---|---|---|---|
| Unexpected Grab | 0 | Strength | 7 | "More effective against humans and others you know the weaknesses of" |
| Kidney Punch | 1 | Strength | 2 | +4 as opener |
| Serpent Strike | 1 | Will | 4 | +5 as closer |
| Jacob's Ladder | 2 | Perception | 4 | Stuns if opponent's next attack is the same type as current one |
| Pestle Surprise | 2 | Reflexes | 2 | +4 with a pestle, +4 more following Stomping Dance |
| Spade Strike | 2 | Strength | 4 | +2 with a mushroom spade equipped, +4 if your Melee Power > their Melee Defense |
| Sudden Bash | 2 | Strength | 2 | probably better with a shield equipped, best with the shield of scales |
| Switchblade | 2 | Reflexes | 3 | +4 as opener |
| Acid Splash | 3 | Perception | 6 | +4 as opener |
| Behind the Mask | 3 | Strength | 4 | As opener only or following Evasion; Evasion otherwise |
| Lightning Lunge | 3 | Strength | 8 | |
| Psychotic Break | 3 | Strength | 4 | +4 as opener |
| Zalian Blade | 3 | Reflexes | 6 | Counts as Melee after first use per combat |
| Dirty Pool | 4 | Strength | 3 | +4 if your Reflexes > opponent's Perception |
| Lethal Resolve | 4 | Will | 10 | +? With Cold Depths, may do some Evasion also |
| Spinning Surprise | 4 | Strength | 3 | +4 as a filler |
| Hunting Dash | 4 | Strength | 3 | more with special conditions |
| Fuming Acid | 5 | Reflexes | 8 | +5 if following melee or ranged |
| Channel Inspiration | 5 | Will | 10 | Only with Inspired Movements active |
| Dirty Trick | 6 | Reflexes | 4 | +4 if first use this combat |
| Tesla Coil | 7 | Perception | 7 | "Most effective when you can pin down your target" |
| Raven's Eyes | 7 | Will | 14 | Following 2 Stealth techniques |
| SDNano | 9 | Perception | 4 | +4 as opener, chance of more damage at end of combat |
page revision: 30, last edited: 12 Jan 2013 21:57