Resting

Resting converts Energy into Hit Points. You can click the "Rest" link from the top bar to rest anywhere.

You heal different amounts resting depending on the area you're in and receive different messages describing the experience. First Aid increases the amount of Hit Points you receive by 10%.

First Aid 0 1 2 3 4 5 6 7 8 9 10 n†
Southside Park†† 30 33 36 39 42 45 48 51 54 57 60 30+3n
Main areas 15 16 18 19 21 22 24 25 27 28 30 15+1.5n
Main areas†† (w/hideout) 25 27 30 32 35 37 40 42 45 47 50 25+2.5n
Sewer Hideout 15 16 18 19 21 22 24 25 27 28 30 15+1.5n
Charnel House 20 22 24 26 28 30 32 34 36 38 40 20+2n
Abandoned Subway (clear)
Abandoned Subway (flooded)
Hall of Sculptures (sober) 25 27 30 32 35 37 40 42 45 47 50 25+2.5n
Hall of Sculptures (Etheric) 12 15 17 20 12 + ??n
Outside the Slags 20 22 24 26 28 30 32 34 36 38 40 20+2n
Slags 15 16 18 19 21 22 24 25 27 28 30 15+1.5n
Slags (w/containment suit or Residual Antidote) 25 27 30 32 35 37 40 42 45 47 50 25+2.5n
Ghost Ship 15 16 18 19 21 22 24 25 27 28 30 15+1.5n
Ghost Ship (w/sailing suit)
Lake Metroplex North
Lake Metroplex South
Mushroom Cavern 25 27 30 32 35 37 40 42 45 47 50 25+2.5n

Notes

† Decimal values get rounded down.
†† You can sometimes get a medical drama on your TV which increases HP gains, if you have a tv in your apartment or hideout.

Resting near a Street Doc will remove certain negative effects.

Resting is furthermore affected by:

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