Old Cathedral

Location

This is in the Downtown area.

This area counts as aboveground, indoors.

Resting

You find a relatively comfortable spot on a pew, but nobody seems to mind.

You regain 30 hit points!

Legend
BrassKnuckles25.jpg Combat Encounters Eclipse.jpg Etheric only
Peace-Patch.jpg Noncombat Encounters coffee.jpg Non-Etheric only
defaultitem.jpg Choice Encounters fishingpole.jpg Requires Fishing pole
LeatherJacket.jpg Gang Warfare Encounters PDA.jpg Can lead to a Hacking Encounter

BrassKnuckles25.jpg Combat Encounters

Opponent Encounter Text Notes
Eclipse.jpg stained%20glass%20angel%20100.jpg
STAINED GLASS MESSENGER
You hear the sound of breaking glass and turn to see a winged form pulling itself from one of the windows. As the last colorful pieces fall from it like drops of blood, it raises its two-dimensional spear towards you.
Eclipse.jpg guilt.jpg
UNFORGIVEN HANDS
With a distant wailing, smoke begins to boil from the ceiling of the cathedral. Massive hands reach down, trying to drag you into their smothering grip. Only before defeating them or otherwise dealing with Sofia's problems
church%20refugee.jpg
UNWASHED MAN
"You!"

Several churchgoers glance to see the source of the voice, the man you gave some Eclipse to. His finger is extended towards you like he's pronouncing judgement.

"I can see you now! Why'd you think you can escape? You can't escape?"
After giving the Church Refugee a handful of Eclipse
church%20refugee.jpg
UNWASHED MAN
"You!"

Several churchgoers glance to see the source of the voice, a man in shabby clothes extending a finger towards you. "They warned me about you. The light, that glorious light."

He stops and looks into space, peering at the dimly lit stained glass. "I won't let you stop it!"
After giving the Church Refugee a crate of Eclipse, with Ocean Eyes
church%20refugee.jpg
UNWASHED MAN
"You!"

Several churchgoers glance to see the source of the voice, a man in shabby clothes extending a finger towards you. "They warned me about you. The music, the beautiful music."

He stops and looks into space, peering at the dimly lit stained glass. "I won't let you stop it!"
After giving the Church Refugee a crate of Eclipse, with Fae Eyes (Morality 0), even for killing; no raise in alert
midgar%20security%20lady.jpg
MIDGARD SECURITY EXPERT
A woman wearing a Midgard Security uniform approaches you with purpose. Either she recognizes you or she's mistaken you for someone else she also has to take down.

Either way, it doesn't look like she's interested in talking.
If you lunged for the Young Priest or Professionally Dressed Man (win or lose) or killed the sleeping Church Refugee, today
family%20wife%20with%20gun.jpg
FAMILY WOMAN
A well-dressed woman approaches you between the pews, drawing a pistol in one practiced motion. However, her hands seem to be shaking, the first bullet burying itself in the cathedral's stone.

After that first she calms herself, but seems no less intent on your demise.
If you killed the Family Man and haven't killed her
family%20guy%20with%20gun100.jpg
FAMILY MAN
Although he's dressed basically like an office worker, the man approaching you with a drawn gun seems resigned to his fate, as though he's obligated to kill you even though it won't fix anything. If you killed the Family Woman and haven't killed him
family%20wife%20with%20gun.jpg
FAMILY WOMAN
A well-dressed woman screams in fury as she rushes towards you between the pews, drawing a pistol in one practiced motion. However, her hands seem to be shaking, the first bullet burying itself in the cathedral's stone.

After that first she calms herself, but seems no less intent on your demise.
If you attacked Sofia and haven't killed her
family%20guy%20with%20gun100.jpg
FAMILY MAN
It's hard to be too surprised by the approach of the man or even shocked by the gun in his hand. If you attacked Sofia and haven't killed him

Peace-Patch.jpg Noncombat Encounters

Encounter Result Notes
coffee.jpg Quiet Stained Glass 3 XP Will Can give Glass Spear, Glass Helm or Wings of Glass techniques with appropriate equipment
Take Shelter takes no energy While security is on alert, wearing downtown security ID + 3 Midgard Security Outfit parts or Priest Outfit

defaultitem.jpg Choice Encounters

Professionally Dressed Man

  1. Talk about church - (Morality 0) Gain 2 XP Will
  2. Ask about work - (Morality 0) Nothing, or in office worker outfit, friendship
  3. Mention Eurasia (After learning about Eurasia) - (Morality 0) information/nothing
  4. Take him out - (Morality 0) Fight Midgard Manager
  5. Leave him be - Walk away

Array of Candles

  1. Follow instructions - (Morality 0) Lose 10 credits, and if you don't have any candles on your tab, gain 2 XP Perception
  2. Stop and think - (Morality 0) Gain 2 XP Will, 3 XP and sometimes Defensive Prayer with rosary equipped
  3. Grab a candle - (Evil 1) Gain church candle
  4. Leave them be - Walk away

Church Refugee - if you haven't given the refugee a crate of Eclipse

  1. Shake him awake - fight Unwashed Man, or under conditions choices below:
    1. Give him a crate (If on Dr. Thomas Quest?) - Lose crate of Eclipse, permanently lock this encounter unlock Unwashed Man fight
    2. Hand a few pills - Lose ?? Eclipse, unlocks Unwashed Man fight for a few turns
    3. Contradict them - Gain 2 XP Will
    4. Just listen - Gain 2 XP Perception
  2. Grab the next spot - Gain 31-36
  3. Pick his pockets - Gain 2 XP Reflexes and 2 of ancient candybar, dirty rags, dubious chicken wing, half of a sandwich, tattered newspaper page, sandwich wrapper
  4. Make his rest eternal - Gain 3 of: ancient candybar, dirty rags, dubious chicken wing, half of a sandwich, tattered newspaper page, sandwich wrapper, unlock security
  5. Let him sleep - Walk away

Young Priest - If you haven't attacked a sleeping refugee

  1. Let him talk - first time, unlocks more choices next time or, further times: choices below, or, after asking for food/cred today, (Morality 0) nothing.
    1. Food? - (Morality 0) Gain 2 of: Instaheat soup, canned green beans
    2. Could use some credits - gain battered cred chip
    3. Maybe peace of mind - (Morality 0) Gain 3 XP Will
    4. Nothing, thanks - Walk away
  2. Lunge for him - (Evil 2) Fight Priest, and for the rest of the day, removes this encounter and the security guard is now hostile, win or lose.
  3. Let him go - (Morality 0) Walk away

Midgard Security Patrol - If you haven't lunged for the Young Priest or Professionally Dressed Man (win or lose) and haven't killed the sleeping Church Refugee, today

  1. Stop to chat - (Morality 0) Gain 2 XP Will
  2. Start something - (Evil 1) Fight Midgard Security Expert, does not raise alert even if you win
  3. Pass on by - (Morality 0) Walk away

Professional Family

  1. Just chat - (Morality 0) - information, or in priest outfit, unlocks Sharply-Dressed Wife and Sofia's Problems encounters
  2. Fight him - fight Family Man
  3. Leave him be - (Morality 0) Walk away

Sharply-Dressed Wife - after hearing about her from Professional Family

  1. Ask about Sofia - (Morality 0) something happens
  2. Just chat - (Morality 0) something happens
  3. Attack her - something happens
  4. Leave her be - (Morality 0) Walk Away

Sofia's Problems - after hearing about her, before resolving her problems.

  1. Start to chat - In priest outfit, gain 2 XP in Will. With sufficient Etheric power(?) unlock Talk Eclipse option
  2. Talk Eclipse - something happens (After chatting, with sufficient Etheric power?)
  3. Offer forgiveness - Disdain
  4. Offer death - something happens
  5. Leave her be - Walk Away

Area Flags

"Killed innocents in the church" (daily flag)

"Stolen Candles" (reset flag)

"Introduced yourself to priest" (reset flag)

"Received help from the priest" (daily flag)

"Given Eclipse to the refugee" (reset flag??)

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