Melee

Some Melee attacks:

And, only available through limited-time content:

Melee Techniques Info

Technique Chain Attribute Damage Notes
Beatdown 2 Strength 3 +5 as filler
Brutality 2 Strength 4 +4 unopposed
Bucket Smash 3 Strength 1
Cruel Slash 2 Strength 6
Crushing Punch 3 Strength 5
Crystal Strike 2 Reflexes 2 +3 if your etheric power > opponent's will
Dancing Blade 4 Reflexes 7
Fist of the Herald 3 Will 3 +9 if it can consume usable etheric
Ghoul Bite 1 Strength 5
Gnarled Claw 3 Strength 3 +6 if preceded by Frost Breath
Hammer Strike 4 Strength 6
Improvisation 4 Strength 4 +5 as filler
Jab 1 Strength 2 +4 as opener
Lash Out 2 Reflexes 2 +3 as closer
Live Wire 3 Strength 4 If used as closer, removes opposing technique
Organ Feast 0 Strength 8 -4 Base Damage against Melee and Evade Techniques
Power Strike 4 Strength 4 +4 if Strength≥15
Practiced Step 5 Reflexes 5 Only if following a melee attack. Also defends.
Primitive Attack 1 Strength 5 +4 if opposed by ranged attack
Punch 3 Strength 2
Shark Bite 1 Strength 6 +6 vs. stealth or etheric
Spear Hunting 4 Reflexes 6 +6 vs. melee or ranged
Swordplay 4 Reflexes 4 +3 if following melee attack
Throttle 0 Strength 4 +6 if unopposed
Toxic Lash 4 Reflexes 3 +3 if hungry ooze item equipped
Wild Kick 4 Strength 12 "off balance" vs. Evasion
Zalian Blade 3 Reflexes 6 First use in a combat counts as Stealth
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