Evasion Power

Effects

Evasion power increases the effectiveness of evasion techniques up to a point (see combat for details).

Note also that Morale is a bonus applied to your current highest power.

See also Power to Techniques Using Reflexes, which boosts mosts evasion techniques.

Legend
Limited items Quest items
Unearthly items No trade items
Derivative unearthly Normal items

Evasion Power Modifiers

Hats
+4 the best helmet (with Eclipse)
+3 owl's mask
+2 asymmetric masquerade mask, stainless skulls helmet (with Dance Music)
Weapons
+6 dancing blade
+5 quivering sword, serene crystal
+4 gauzy parasol
+3 ringing flame
+2 ancient saber, Ecofuel flamethrower
-2 leaded-baton
-6 Cyberbowl ball
Offhand Items
+4 twitching bat wing
+3 rolling eyeball, spidery skull, tome of flowers, writhing golem heart
+2 anniversary pocket mirror (with +Evasion Power weapon or mislit mask), detached fae charm, giant bat wing, shield of scales (with two serpent suit parts), show Vigilante pistol
+1 crawling golem heart, lashing golem heart, shield of scales (with one serpent suit part)
-2 curved tusk, flickering candle, mechanical shovel, shaky manhole shield
Shirts
+4 prototype coat
+3 coat of masterful circuitry
+2 coat of defensive circuitry, feathered cloak, vampire cape
+1 filthy duster, sailing shirt
Pants
+4 blood rose pants w/Swaying Blood
+3 achromatic slacks, hungry ooze pants
+2 blood rose pants, incredibly abused pants, sailing pants
+1 distressed pants, elegantly torn pants (with Peace Patch and a power-activating reinforcement2), wrapping pants
Gadgets
+5 mysterious puzzle box (with Secrets of the Cube)
+4 Midgard player (with Ocean Harmony or Suspenseful Seed1)
+3 reflexive jumpjet
+2 aquatic jumpjet, dancing hut figure, Midgard player (with Suspenseful Harmony1), misty gem, mysterious puzzle box, shielded jumpjet, shifting maze, unshielded jumpjet
+1 targeted jumpjet
Programs (requires computer as gadget)
YS integrated choreography (1,2)
+6 staring shield program (with no weapon equipped, with Eclipse) (1,3)
+3 staring shield program (with Eclipse) (1,3)
Cyberware (Cybereyes)
-1 analyzing cybereye, motionblurring eyes
-2 blackened eyes
Cyberware (Cyberarms)
+1 tiger paw
Cyberware (Cyberlegs)
+3 hooked cyberlegs, rhythmic cyberlegs
+2 bulky cyberlegs, goat legs, recalled cyberlegs, stitched legs
Cyberware (Neuralware)
-1 tactical neural mesh
Cyberware (Bodyware)
+4 visible organs
+3 spidery limbs
+2 tiger skin
-2 angelic wings, dark wings, solar wings
-6 corroded dermal plates
Cyberware (Organware)
-2 OmniBody heart
Effects
+6 Everything Is So Huge
+5 Blood in the Snow
+4 Boon of Generosity, Cavern Chimes (In Caverns) Defense of the Gift1 (with Eclipse), One With Lightning, Panicked Introspection, Silver Flow
+3 Burning Chips, Dancing Mists, Exploding Candy
+2 Artistic Figure, Cavern Chimes (while underground), Death Averted, Fae Sight, Flaming Encouragement, Fused Armor (requires fused breastplate and fused plates), Icy Demeanor, Lightning in your Veins, Marine Cunning, Party Lights, Smiling Artist/Brawler/Pyro/Shooter/Sneak (with Eclipse), Subterranean Delights (while underground), Swaying Blood
-2 Cracked Ankle, Shaking Legs, Shotgun Saint1, Stainless Skulls1, Unrealistic Gunplay
-3 Venomous Sting
-4 Cluttered Ground, Numbing Neurotoxin
-5 Cornered, Ink Covered, Parasitic Vine, Watery Grave, Webbed
-6 Everything Is So Tiny
-10 Set Roots
Skills
+6 Subterranean Rhythm (in caverns)
+3 Subterranean Rhythm (underground but not in caverns)

* See item for additional bonuses or restrictions
1 Mutually exclusive effects
2 Ballistic Patching, Hardened Patching, Reactive Patching, Spiked Patching, or Steel Patching

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