Clashing Blow

Technique

Image clashingblow.jpg
Description A Melee attack of locked blades
Chain 4
Type Melee
Attribute Reflexes
Base Damage 8
Special Clashes against other Melee attacks

Attack Summary

Condition Base
Damage
Base
Defense
Notes
Normally 8 -
You lay into <opponent> for <X> damage.
Vs. Melee 4 -
Your strike clashes with <opponent>'s. The jolt deals it <X> damage.
Vs. Melee, if your MP > opponent's MP 8 ≥1 (M)
Your strike clashes with <opponent>'s attack, overwhelming him and dealing <X> damage.
<Opponent attacks>, but your strike overwhelms him preventing <X> of the damage.
With mislit rusted sword 12 -
You lay into <opponent> with an ancient blade for <X> damage.
With mislit rusted sword, vs. Melee 12 ≥2 (M) Gives (Square root of damage blocked, rounded up) energy of Soul in the Sword (Only if you don't have any of the effect active)
Your ancient blade overwhelms <opponent>'s strike, dealing <X> damage.
<Opponent attacks>, but your ancient blade overwhelms his attack and prevents <X> of the damage.

Sources

Using Swordplay with a Mislit Rusted Sword equipped, opposing an enemy's melee attack (max 1 instance learned per combat)

Notes

  • The base defense without a mislit rusted sword seems to be 2 + (Melee Power - Opponent's Melee Power).
  • This defense is higher with the mislit rusted sword equipped, but the current formula is unknown.
  • When fighting multiple opponents, only the Melee Power of the opponent you are targeting is checked; if it is less than your Melee Power, you block all Melee attacks that pass, even those from other opponents with higher Melee Power.
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